So as I'm logging around my level 100 toons today, when I got to my shaman, I suddenly realized I didn't know if she was going to have a spec that she could transmog into Gorehowl with the artifact weapons. I don't play enhancement, and I remembered that elemental is getting a fist weapon (cool enough), but... Gorehowl?
Not all of my toons have weapon transmogs that I care about; my mage, for example, has the basic Draenor staff because all the staffs I like to go with her transmog are bound to other characters, and at this point I'm not buying duplicates when the looks are going to get shared so soon.
Some of them, though, I'm probably going to have to change.
Hunter (main), marksman
Currently: Golden Bow of Quel'Thalas
Changing?: Nope, hunters have been able to transmog between ranged weapon looks for a while, and Marksman is getting the bow artifact, anyway. The Windrunners are cool, and all, but I'm a Tauren. My alt hunters by and large don't really have a preferred mog weapon, although my original Night Elf is tranmogged into the Gorewood Bow (Blightcaller raids, heh) right now; most of them may use the artifact looks.
Showing posts with label shaman. Show all posts
Showing posts with label shaman. Show all posts
7/16/16
7/11/12
Deficiencies
As the title of this blog probably makes clear, I play Marksman hunters. Four of them, three of which are 85, and the fourth is 82 and waiting for me to get around to doing Cataclysm zones yet again. But as I have eight characters at 85 and a slew of lower level characters, it's probably also clear that I play other classes.
Like with hunters, my foray into other classes tends to be specialization specific: I play priests almost exclusively as discipline, for example. I think my 85 priest has two 5-man runs as shadow... ever. I've never specialized into Holy. My warlock (who will likely get bumped up the alt chain due to the 'lock changes in Mists) is exclusively destruction. My rogue was exclusively subtlety until dual-spec and the simplification of okay assassination damage rotations in Wrath made it possible for me to do more than solo or PVP on her. My warrior was my most frequent foray into active dual-specializing; I leveled her as fury, but also kept up with her prot spec (which I love to pieces). My shaman has an offspec (right now it's enhancement, though for a period in Burning Crusade it was resto), but she hasn't actually queued as anything but elemental in probably three years.
For the most part I do okay with these alts. My priest has done 6/8 of Dragon Soul 10, somehow missing a random boss in each half, but having killed Deathwing. I healed extensively with her at 70, gearing her out as well as Duskhawk through both Karazhan and whatever we were calling Justice/Valor points back then. My warrior (whom y'all have seen in her shiny new transmogrification recently) can tank the new five-mans okay when I get up the nerve to queue into them, and my baby warrior is being leveled prot and doing random dungeons exclusively as a tank - I haven't even given her a DPS offspec. (Prot AOE with Blood & Thunder, Cleave, and Victory Rush is a surprisingly satisfying way to level if you can find areas dense enough to pull enough mobs at the same time.) I haven't done as much with my rogue recently, but I very much enjoyed 2v2 with my brother's rogue way back in the day, as well as Extreme Herb Farming (AKA getting exalted with Sporeggar via solo herbing trips in Underbog). My warlock is... complicated as destro right now, but I think I'm getting a feel for it again. She's got my transmutation alchemy, and I like her more as a goblin than when she was a blood elf. My shaman I've taken through raid finder and gotten geared about equally to my priest - spammable chain lightning is awesome.
Those are the alts I'm at least marginally good at. Combined with my hunters, that's six of ten classes. The remainders (death knight, druid, mage, and paladin) I haven't gotten to level cap. Even with all my baby alts, the ones I play the most are the priests (discipline, one of each faction, both in Northrend) and my warrior, who's in the upper 40s right now. I like priest healing, and the queues for both the priests and the baby prot warrior are generally fast and painless. That doesn't help with the "expand my horizons" kind of stuff I figured I would do prior to Mists, though.
Now, I've got one of each of the others. I actually have a crapload of level 5ish mages, mostly gnomes, mostly with the same name. I finally made myself get one further, so I have a draenei fire mage in the mid-20s. She has portals! And I know crap about fire. My husband plays a mage at level cap, so I theoretically have someone around I could ask for help, except he plays the two other specs: arcane for PVE and frost for PVP. Let's face it; I like to burn stuff. This is why my warlock is destro. I'm looking forward to Hot Streak, when I can cut out Arcane Missiles and spend more time with Pyroblast. But really - I have no idea what I'm doing. I push buttons, fire happens, and maybe I'm doing okay? It's hard to gauge if I'm doing okay DPS at my level when I don't have heirlooms on the server she's on, and most of the other DPS I random into groups with do. I'm having fun with her, which is the important part, but I don't want to be a burden on a group (or kicked) if I'm not pulling my weight and just don't realize it.
I tried playing a death knight back when they first came out, and it wasn't too bad; I just got bored with it. I made a new one a couple months ago to try to see if it's any better now in terms of "got bored with it" - and I'm not sure, because the specs and rotations don't really readily present themselves. I have a bunch of buttons, and they do stuff, but I don't know which strikes to use in which spec. She's unholy mostly because I find the ghoul names amusing. She's also already acting as a bank, at 58.
I have a different but similar problem with my druid. She's 15, currently feral, and which abilities she's supposed to use are obvious. I just can't seem to get into playing her. Maybe it's the zone - I started her as a worgen, so at this point she's been dumped into Darkshore, and really, after hearthing to Auberdine for the entirety of my Vanilla Alliance career, Darkshore is painful for me. I spent a lot of time there, and the places and NPCs that I was familiar with are dead and destroyed. Maybe if I take her over to Westfall the environment won't be so discouraging to getting to know her.
I've got two paladins. One is my original Vanilla paladin, still in her 40s, who was shuffled around servers when transfers were free from overcrowding. The other is my relatively new Tauren paladin, who is about 72. I've been playing them as retribution, because ret is relatively easy, the buttons you push are pretty straightforward, and stuff dies. I've gotten to the point that I'm not sure I'm doing ret right in groups, though; I'm pretty sure I should be doing better DPS, but I'm not sure how. So I got them both some intellect plate (a challenge in both level brackets, surprisingly - and intellect plate heirlooms, at least from Justice Points, seem to be... lacking) and gave them holy off-specs, and... Oh, my God, I have no idea what any of these buttons or procs in holy mean. I heal on three priests, right? I push buttons, heals and bubbles happen, and I'm pretty good at keeping my mana bar at least half full for most of a dungeon, unless the tank or DPS are crazy and pull all the things. But on the paladin? I haven't really figured out her mana management. I looked at some forum posts, and it seems to be a matter of picking efficient spells, using spells I don't have yet at that level, and judging with Insight. But just reading spell tooltips and talents, I'm really not sure.
So yeah, there's four classes that I haven't played much, and at this point I think I've figured out why: they're not intuitive for me. Whether this is a deficiency of me or of the class or spec in question, I'm not sure. My guild's death knight contingent, which had been pretty strong in Wrath even after the novelty wore off, has been more or less decimated in Cataclysm. We don't have any death knights raiding regularly with us, and the ones that sometimes do are alts. If I'm going to play her at all, I think I'm going to have to look up what each spec uses just so I can figure out how to get started with her. We still have some dedicated druids; I think in the case of druids, it's really just me. For some reason they don't click. Paladins the guild still has in spades, and I think in this case it's a learning curve thing. I'm going to have to actually sit down and read something to do 5's as a holy paladin, which seems kind of weird after how intuitively I got into discipline healing. I think for the mage it may just be I picked a bad leveling spec, at least for groups; I'm kind of a slow caster on her still, so stuff tends to die in heirloomed groups before I can get a fireball off on it.
The overall deficiency with these classes probably isn't the classes, really; the problem is that I tend to pick specs that I like conceptually. I was into Robin Hood and William Tell when I was in... about 4th grade; accuracy and trick shot kind of stuff appealed to me; I went Marksman in Vanilla, and other than occasional stints to tame pretty things, I've never left it. I like discipline priesting because I like indirect healing, and I like utility, which discipline used to have a bit more of way back when. I love atonement healing, and it's made leveling as discipline, which I've always done with my priest, so overpowered. I can handle stuff up to about six or seven levels higher (singly; I've done groups of about six mobs three and four levels higher (accidentally) without dying) before the hit rating glyph for Smite and Holy Fire becomes insufficient. I rolled my first warrior with the intention of tanking - before I rolled my first Horde hunter, actually. I didn't actually level her for another two or three years, but smacking stuff in the face with a shield is my favorite part of being a warrior. I've always loved subtlety's survivability, and getting around without being noticed is my favorite part of being a rogue: cat burgling, in a way, even though it's just an herb or something. My lock is a pyro (and my void walker always got me killed). And, well, I mentioned my shaman and chain lightning.
I like the idea of a pyro mage. I have a chimenea in the back yard, and I like to have fires. I also picked up grilling recently, because, well, fire. (First time lighting a charcoal grill: one match. /flex) Arcane appeals to me for similar reasons that discipline originally did, but the novelty of setting the world on fire with my draenei probably has to wear off first. Holy was my first spec as a paladin, and I went ret when I picked the class up again... five? years later for the expediency of leveling. The last time I really played holy, consecration was a talent. It's changed so drastically since then. Death knights and druids, though? I don't really conceptually favor any of their specs - this is probably part of my problem getting into them.
So for now the death knight and druid will probably stay on the bench; since I kind of get the mage, and at least sort of get ret paladins, even if I haven't figured out how to make holy work, I'll probably focus on those two of my un-level-capped classes.
Like with hunters, my foray into other classes tends to be specialization specific: I play priests almost exclusively as discipline, for example. I think my 85 priest has two 5-man runs as shadow... ever. I've never specialized into Holy. My warlock (who will likely get bumped up the alt chain due to the 'lock changes in Mists) is exclusively destruction. My rogue was exclusively subtlety until dual-spec and the simplification of okay assassination damage rotations in Wrath made it possible for me to do more than solo or PVP on her. My warrior was my most frequent foray into active dual-specializing; I leveled her as fury, but also kept up with her prot spec (which I love to pieces). My shaman has an offspec (right now it's enhancement, though for a period in Burning Crusade it was resto), but she hasn't actually queued as anything but elemental in probably three years.
For the most part I do okay with these alts. My priest has done 6/8 of Dragon Soul 10, somehow missing a random boss in each half, but having killed Deathwing. I healed extensively with her at 70, gearing her out as well as Duskhawk through both Karazhan and whatever we were calling Justice/Valor points back then. My warrior (whom y'all have seen in her shiny new transmogrification recently) can tank the new five-mans okay when I get up the nerve to queue into them, and my baby warrior is being leveled prot and doing random dungeons exclusively as a tank - I haven't even given her a DPS offspec. (Prot AOE with Blood & Thunder, Cleave, and Victory Rush is a surprisingly satisfying way to level if you can find areas dense enough to pull enough mobs at the same time.) I haven't done as much with my rogue recently, but I very much enjoyed 2v2 with my brother's rogue way back in the day, as well as Extreme Herb Farming (AKA getting exalted with Sporeggar via solo herbing trips in Underbog). My warlock is... complicated as destro right now, but I think I'm getting a feel for it again. She's got my transmutation alchemy, and I like her more as a goblin than when she was a blood elf. My shaman I've taken through raid finder and gotten geared about equally to my priest - spammable chain lightning is awesome.
Those are the alts I'm at least marginally good at. Combined with my hunters, that's six of ten classes. The remainders (death knight, druid, mage, and paladin) I haven't gotten to level cap. Even with all my baby alts, the ones I play the most are the priests (discipline, one of each faction, both in Northrend) and my warrior, who's in the upper 40s right now. I like priest healing, and the queues for both the priests and the baby prot warrior are generally fast and painless. That doesn't help with the "expand my horizons" kind of stuff I figured I would do prior to Mists, though.
Now, I've got one of each of the others. I actually have a crapload of level 5ish mages, mostly gnomes, mostly with the same name. I finally made myself get one further, so I have a draenei fire mage in the mid-20s. She has portals! And I know crap about fire. My husband plays a mage at level cap, so I theoretically have someone around I could ask for help, except he plays the two other specs: arcane for PVE and frost for PVP. Let's face it; I like to burn stuff. This is why my warlock is destro. I'm looking forward to Hot Streak, when I can cut out Arcane Missiles and spend more time with Pyroblast. But really - I have no idea what I'm doing. I push buttons, fire happens, and maybe I'm doing okay? It's hard to gauge if I'm doing okay DPS at my level when I don't have heirlooms on the server she's on, and most of the other DPS I random into groups with do. I'm having fun with her, which is the important part, but I don't want to be a burden on a group (or kicked) if I'm not pulling my weight and just don't realize it.
I tried playing a death knight back when they first came out, and it wasn't too bad; I just got bored with it. I made a new one a couple months ago to try to see if it's any better now in terms of "got bored with it" - and I'm not sure, because the specs and rotations don't really readily present themselves. I have a bunch of buttons, and they do stuff, but I don't know which strikes to use in which spec. She's unholy mostly because I find the ghoul names amusing. She's also already acting as a bank, at 58.
I have a different but similar problem with my druid. She's 15, currently feral, and which abilities she's supposed to use are obvious. I just can't seem to get into playing her. Maybe it's the zone - I started her as a worgen, so at this point she's been dumped into Darkshore, and really, after hearthing to Auberdine for the entirety of my Vanilla Alliance career, Darkshore is painful for me. I spent a lot of time there, and the places and NPCs that I was familiar with are dead and destroyed. Maybe if I take her over to Westfall the environment won't be so discouraging to getting to know her.
I've got two paladins. One is my original Vanilla paladin, still in her 40s, who was shuffled around servers when transfers were free from overcrowding. The other is my relatively new Tauren paladin, who is about 72. I've been playing them as retribution, because ret is relatively easy, the buttons you push are pretty straightforward, and stuff dies. I've gotten to the point that I'm not sure I'm doing ret right in groups, though; I'm pretty sure I should be doing better DPS, but I'm not sure how. So I got them both some intellect plate (a challenge in both level brackets, surprisingly - and intellect plate heirlooms, at least from Justice Points, seem to be... lacking) and gave them holy off-specs, and... Oh, my God, I have no idea what any of these buttons or procs in holy mean. I heal on three priests, right? I push buttons, heals and bubbles happen, and I'm pretty good at keeping my mana bar at least half full for most of a dungeon, unless the tank or DPS are crazy and pull all the things. But on the paladin? I haven't really figured out her mana management. I looked at some forum posts, and it seems to be a matter of picking efficient spells, using spells I don't have yet at that level, and judging with Insight. But just reading spell tooltips and talents, I'm really not sure.
So yeah, there's four classes that I haven't played much, and at this point I think I've figured out why: they're not intuitive for me. Whether this is a deficiency of me or of the class or spec in question, I'm not sure. My guild's death knight contingent, which had been pretty strong in Wrath even after the novelty wore off, has been more or less decimated in Cataclysm. We don't have any death knights raiding regularly with us, and the ones that sometimes do are alts. If I'm going to play her at all, I think I'm going to have to look up what each spec uses just so I can figure out how to get started with her. We still have some dedicated druids; I think in the case of druids, it's really just me. For some reason they don't click. Paladins the guild still has in spades, and I think in this case it's a learning curve thing. I'm going to have to actually sit down and read something to do 5's as a holy paladin, which seems kind of weird after how intuitively I got into discipline healing. I think for the mage it may just be I picked a bad leveling spec, at least for groups; I'm kind of a slow caster on her still, so stuff tends to die in heirloomed groups before I can get a fireball off on it.
The overall deficiency with these classes probably isn't the classes, really; the problem is that I tend to pick specs that I like conceptually. I was into Robin Hood and William Tell when I was in... about 4th grade; accuracy and trick shot kind of stuff appealed to me; I went Marksman in Vanilla, and other than occasional stints to tame pretty things, I've never left it. I like discipline priesting because I like indirect healing, and I like utility, which discipline used to have a bit more of way back when. I love atonement healing, and it's made leveling as discipline, which I've always done with my priest, so overpowered. I can handle stuff up to about six or seven levels higher (singly; I've done groups of about six mobs three and four levels higher (accidentally) without dying) before the hit rating glyph for Smite and Holy Fire becomes insufficient. I rolled my first warrior with the intention of tanking - before I rolled my first Horde hunter, actually. I didn't actually level her for another two or three years, but smacking stuff in the face with a shield is my favorite part of being a warrior. I've always loved subtlety's survivability, and getting around without being noticed is my favorite part of being a rogue: cat burgling, in a way, even though it's just an herb or something. My lock is a pyro (and my void walker always got me killed). And, well, I mentioned my shaman and chain lightning.
I like the idea of a pyro mage. I have a chimenea in the back yard, and I like to have fires. I also picked up grilling recently, because, well, fire. (First time lighting a charcoal grill: one match. /flex) Arcane appeals to me for similar reasons that discipline originally did, but the novelty of setting the world on fire with my draenei probably has to wear off first. Holy was my first spec as a paladin, and I went ret when I picked the class up again... five? years later for the expediency of leveling. The last time I really played holy, consecration was a talent. It's changed so drastically since then. Death knights and druids, though? I don't really conceptually favor any of their specs - this is probably part of my problem getting into them.
So for now the death knight and druid will probably stay on the bench; since I kind of get the mage, and at least sort of get ret paladins, even if I haven't figured out how to make holy work, I'll probably focus on those two of my un-level-capped classes.
4/1/12
Beta Mists, 4: Shaman and Priest
Ok, I've been playing Duskhawk in the Jade Forest for a while, so I figured I'd take a look at some of my other toons. First, my elemental shaman, since I hear totems have gotten serious work.
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Elemental Spec |
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Shaman Talents |
So, without talents, what have I got left for totems?
- Earth: Tremor Totem, Earth Elemental Totem
- Fire: Searing Totem, Magma Totem, Fire Elemental Totem
- Air: Capacitor Totem (AOE stun), Grounding Totem, Stormlash Totem (adds electrical damage to allies' attacks)
- Water: Healing Stream Totem
Elemental loses access to the Healing Waves and Fire Nova. No more water breathing. :(
Huh. I just realized that the bank got a recolor.
Some of the elemental glyphs (Lava Burst, Unleashed Lightning) don't really seem enticing. Telluric currents sounds like it's probably a Resto-focused glyph (reduces damage by 30%, restores 50% of damage done as mana), but we'll see how mana efficiency is for Elemental.
Okay, I'm done running around Orgrimmar; let's go see how the spells look.
Oh, my God. I just noticed that Shields and Imbues have 1 hour durations. FINALLY. But now - Pandaria on the shaman.
The new Lava Surge not only resets your Lava Burst cooldown, it also makes the next one instant. The best part: you get a graphical notice around your character, like for fulmination, so you know when it procs with less staring at your toolbar.
Mana seems okay for basic questing; Elemental is still nice and bursty. Haha, one of my new totems aggroed a critter, which ran over to attack me.
Okay, now to check leatherworking... Oh, hey, it gave me Zen Master Skinner already. Leatherworking patterns aren't in yet. Cooking looks to have two skill 500 recipes in - probably so people can catch up their cooking.
Over to my discipline priest. Last time I tried to look at her was one of the server crashes, so I haven't gotten to do more than glance through her stuff.
Priest tiers are a bit different than the shaman ones; the first tier is about control - fears, roots, mind control. The second tier is movement - the bubble speed buff, removing movement impairing effects. Third tier is incomplete, but it's where they've got Archangel and what used to be Surge of Light, which now has a shadow alternate effect; the third option is TBD. The fourth tier is emergency buttons - instant self heal, health swap, and a proc'd bubble. The fifth tier has utility abilities; sixth tier has three options for damage or healing abilities, all of which look cool and make me want to get to 90 on my priest just to try out. Cascade looks like Prayer of Mending on Steroids with a damage alternate; Divine Star is like a boomeranging fire orb that heals or damage; and Halo is like a healing or damaging Blast Nova.
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Priest Talents |
On to the priest spells! Offensive and defensive dispel have been split up - Dispel Magic and Purify. Purify has Cure Disease rolled into it. Discipline no longer has Heal, Holy Nova is MIA, and Divine Hymn is Holy-only. Most of the shadow damage spells have gone over just to Shadow spec, but they left us Mind Sear and Shadow Words Pain and Death.
No tailoring recipes in yet, but hey! There's some enchanting stuff. ... and Zen Master Enchanter requires Blacksmithing (500). [giggles ensue] They haven't updated graphics for the new enchanting materials - they have Spirit Dust and Mysterious Essences, but the Cataclysm enchanting graphics. Several of the skill-ups are 2-5 per crafting. (FINALLY. I've been leveling an alt enchanter, and some of the levels are so slow to get past.) The numbers are large, of course (spirit by 200, etc.).
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Enchanting - entry recipes in, but a few bugs |
I like how prevalent flight paths are in the Jade Forest.
Okay, discipline soloing is as nice as always; I accidentally pulled three wasps, and had no trouble with them. Void tendrals are HUGE! Hm, Archangel isn't flashing at me anymore when Evangelism hits five stacks. All those little things I like are still there - Divine Aegis, Train of Thought, etc.
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Void Tendrils |
9/9/09
Race/class changes in Cataclysm
So, since I'm trying to consolidate down to one WoW-related blog and one non-WoW blog, there will be non-huntery posts here.
Anywho, I'm full on Bronzebeard. I have three toons under level 70, one being a level 66 death knight, a level 26 rogue (my bank guild toon), and a level 18 warlock. All the other toons have a profession at high levels, and I don't to transfer off my night elf hunter because I still want to be able to check the auction house over there.
The complication is that toons off Bronzebeard pretty much never see level 20. (The exception is a human paladin I transferred off when it was free, at level 36, to free up a slot. She's still 36.) I admittedly don't have a ton of interest in playing a goblin or a worgen, other than the starting zones. (I did the same thing with a draenei - starting zone, and that's about.)
No, what I want to play is a dwarf shaman.
I have an orc shaman; she's level 70, elemental, and tons of fun. I've never really played a dwarf - I have a level 2ish one somewhere, I'm sure, but I don't do anything with them. I have three hunters, two rogues, and I deleted my second priest. My warrior I'm content with having just one, and paladin just doesn't do it for me. I think these are major contributing factors to the lack of dwarf, besides that they're Alliance and I, ahem, am for the Horde.
I'll confess, part of it is the hair. My orc has the 3 foot braid, and when she casts, her hair does a flying-in-the-wind animation. Dwarf women have the same long-hair kind of options, I think, and I for some reason find the idea of a dwarf shaman intriguing.
Maybe on an RP server, but honestly, the only reason I ever talk to people on Bronzebeard is because my husband got me into a guild (which subsequently merged into a larger guild)... and I'm sure there are people in the guild who wish I would stop talking sometimes. I'm painfully shy around new people. Online I'm better, but I'm still not likely to approach people. So I'm not sure if there's a point to playing on an RP server if I'm never going to RP outside my own head.
And then there's the whole problem of my gnome (deleted at level 11) being my most-hit-on character ever. I'm wondering if a dwarf female would have similar problems.
Anywho, I'm full on Bronzebeard. I have three toons under level 70, one being a level 66 death knight, a level 26 rogue (my bank guild toon), and a level 18 warlock. All the other toons have a profession at high levels, and I don't to transfer off my night elf hunter because I still want to be able to check the auction house over there.
The complication is that toons off Bronzebeard pretty much never see level 20. (The exception is a human paladin I transferred off when it was free, at level 36, to free up a slot. She's still 36.) I admittedly don't have a ton of interest in playing a goblin or a worgen, other than the starting zones. (I did the same thing with a draenei - starting zone, and that's about.)
No, what I want to play is a dwarf shaman.
I have an orc shaman; she's level 70, elemental, and tons of fun. I've never really played a dwarf - I have a level 2ish one somewhere, I'm sure, but I don't do anything with them. I have three hunters, two rogues, and I deleted my second priest. My warrior I'm content with having just one, and paladin just doesn't do it for me. I think these are major contributing factors to the lack of dwarf, besides that they're Alliance and I, ahem, am for the Horde.
I'll confess, part of it is the hair. My orc has the 3 foot braid, and when she casts, her hair does a flying-in-the-wind animation. Dwarf women have the same long-hair kind of options, I think, and I for some reason find the idea of a dwarf shaman intriguing.
Maybe on an RP server, but honestly, the only reason I ever talk to people on Bronzebeard is because my husband got me into a guild (which subsequently merged into a larger guild)... and I'm sure there are people in the guild who wish I would stop talking sometimes. I'm painfully shy around new people. Online I'm better, but I'm still not likely to approach people. So I'm not sure if there's a point to playing on an RP server if I'm never going to RP outside my own head.
And then there's the whole problem of my gnome (deleted at level 11) being my most-hit-on character ever. I'm wondering if a dwarf female would have similar problems.
11/13/08
So, my toons...
So, I have two level 70 marksman hunters on Bronzebeard: Duskhawk, a Tauren rolled in February 2006 when I went Horde full-time, and Mabs, my original Night Elf created on Easter 2005. Duskhawk is a goblin engineer (another of my... obsessions), and Mabs is my original dragonscale leatherworker, who paid 220g for the black dragonscale leggings pattern on the auction house, and accidentally deleted the 76g from auctioning the third pair she made. These aren't my only hunters, however. The others:
I do play other classes! I have (all on Bronzebeard)...
Right, no mages, no warlocks, no druids. The mage made it to level 11, the warlock to level 8, the druid to level 20; I just couldn't get into any of them.
- Duskmoon, a level 34 Blood Elf, rolled to be my jewelcrafter on Bronzebeard. You can see how far that's gotten in a year and a half. :P Duskmoon is theoretically going Beast Mastery, but we'll see how long that lasts. (Last time I was leveling her a bit, I mentioned how I needed people to remind me I didn't need three marksman hunters on one server, and one of the other officers put it in the GMotD for several days. >.>)
- Kayera, a level 13 Troll on an RP server, rolled to try out RP. I haven't played her much since achievements kicked in.
- Duskhawk the level 16 Draenei, rolled to try out the Draenei starting area and because Bronzebeard was down at the time.
- Mabs the younger, a level 11 Night Elf rolled on a server where I had relatives playing (who subsequently transfered off, and as such, this toon is basically abandoned).
I do play other classes! I have (all on Bronzebeard)...
- Level 70 Undead priest, Disc/Holy hybrid, emphasis on Disc. She'll probably be 40/31/0 at 80. Mooncloth tailor.
- Level 70 Undead rogue, Subtlety. Pretty, pretty Subtlety. I'm as die-hard about the tree as I am about Marksman. Potion Alchemist.
- Level 66 Orc shaman, Elemental. The 3-foot braid is awesome with the caster animations. Dragonscale leatherworker.
- Level 52 Troll warrior, mostly Fury. She has the matched swords from Zul'Farrak, and will not be combining them. Swordsmith.
Right, no mages, no warlocks, no druids. The mage made it to level 11, the warlock to level 8, the druid to level 20; I just couldn't get into any of them.
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