12/4/11

Transmogrifying


I hadn't originally planned to change up Dusk's Firelands gear, since the set really didn't look that bad sans hat.  But then I found pants I really liked, and, well...


Blood Knight/Battleforged, with some Talhide Shoulders and Heavy Scorpid for the pieces I couldn't find.  And my 365 boots since I didn't find any others that worked better.

My priest, on the other hand, I knew what I wanted to do with.  It's not completely done, but I loved my Primal Mooncloth set, so voila!


I just need to find a different staff...

11/30/11

4.3

I really did intend to do the new 5-mans yesterday, but I came home and ended up sleeping for two hours.  So while there were no new dungeons run, I did get the formerly Valor Point/now Justice Point neck and ring, then bought bracers for my shaman and warrior.

And of course, I got a boatload of new ponies.

New ponies whose wings flap when they walk, not when they fly.

But anywho!  There were several quality-of-life squee moments yesterday:
  • Putting my trinket collection into void storage.  I had two and a half bags of trinkets in Dusk's bank, and I pushed them all into void storage, along with some older "I got it when it was still in the game" stuff.  I had 47 inventory slots free when I got done!  That means I have 33 slots free in my bank now!
  • Archaeology site tracking!  I initially noticed the sub-menus in the tracking menu, then noticed the archaeology and quest area tracking, and I may have made stupid noises of joy in guild chat for several minutes.  (I get to uninstall an addon because of this addition.)
  • Transmogrification!  Actually, T12 hunter gear isn't too bad, and I'm not going to bother transmogrifying most of it.  T13, on the other hand... (How could they name such an ugly hat after Zeherah?!)  I have both the hunter tier .5 and tier 1 sets in the bank for options, though, along with the Wolfslayer Sniper Rifle, also known as the coolest looking ranged weapon in the game.  For now, though, I've just turned my hat into a better hat.
  • Unbound Squashlings!  I had six I didn't vendor before the patch, and now they're going to go away through the auction house.  Hopefully.  I spent two thousand gold pushing stuff into void storage, and I could use a little cash.
I'll get home late enough tonight that I'm probably still not going to get a chance to run the new dungeons, but I may do some more rare hunting and farming now that I have more than 2 slots free.

11/20/11

Keybinds and Macros

I have an Intellimouse Explorer 3.0, and I love it to death.  Literally: I think I'm on my third.

A lot of my macros use mouse:1, mouse:2, and mouse:3 for targeting the same spell, not just for my hunters, but also for my priest.  (Button:4 is bound to Escape, to stop casting, and button:5 is bound to, ahem, Fishing.)  Mouse:3 is also my Ventrilo push-to-talk key, and has been for five years.  This hasn't been a big deal; I don't use mouse:3 targeting much on my hunters, which are usually what I'm playing when I'm on Vent.

My priest, on the other hand?  Mouse:1 is generally @self; mouse:2 is @focus, and mouse:3 is the unspecified cast, which means whatever I target or whichever party member I hit the function key for or click on.  Most 5-man dungeons I can just get away with Atonement splash healing with Penances on the tank (@focus casting), but raid healing tends to require a lot more direct healing.

I didn't raid heal much in Wrath of the Lich King; maybe three or four times.  In Burning Crusade, on the other hand, my priest was just as geared as my hunter for most of the entire expansion.  She healed for Karazhan; she healed for Gruul's and Magtheridon's Lairs; she healed in Zul'Aman.  Other than the last 800 reputation for the Caverns of Time faction, I even did the reputation grinds to get her the enchanting and tailoring patterns from reputation.  I healed with a hybrid 33/28/0 Discipline specialization, and I actually found it relaxing compared to the pressures of maintaining DPS levels on my hunter.  Karazhan was the raid that pushed me to actually start looking at hunter mechanics and for which my shot rotation macro was born.  For my priest, though, she was one-half of the guild's first two-healer raid through it.

In Wrath we tried very hard as a guild not to end up in the same rut we'd been in Burning Crusade, mostly running Karazhan for three or four combinations of alts and never progressing out of the first tier or tier and a half of content.  This meant I didn't really raid on my priest much, and given how fantastically we progressed through the raid tiers in Wrath, I was content with that.  I missed raid healing, but I would rather see my guild progress.

So now we're running Firelands, and we had been running alt/main Tier 11 raids to get people later to raiding more up to speed.  I had mostly been running on Duskhawk for these when I went, since we had plenty of people wanting to heal, but I took my priest a couple times recently to make the raids happen when we were short a healer.  So my priest has about one and a half Blackwing Descent runs under her belt.  Raid healing is an entirely different strategy from Atonement healing for most fights; a few (Omnotron Defense System, especially, but even Magmaw if I'm tank healing) actually work quite well with it, but many fights end up Prayer of Healing/Penance/Shield focused.

A couple weeks ago we switched from Tier 11 alt runs (waning interest) to Firelands alt runs (more interest and, since we're clearing it in about two nights, more slots per week needed to get mains in).  Like I said, I have about one and a half Blackwing Descent runs under my priest's belt; last Saturday I ended up taking her to the alt Firelands run.

It was terrifying!  I had an awful time figuring out where to stand so I could reach both tanks on Shannox (but I managed not to stand in any traps, woo!), and on Beth'tilac, I was immensely frustrated by Prayer of Healing's party-based targeting.  We tend to run in three groups for her, with the Phase 1 Beth'tilac tank and his/her healer in Group 3 and everyone else over in Groups 1 and 2.  I just couldn't seem to manage Penancing the targeted tank in Phase 2 and to still do sufficient Prayers of Healing on the other two groups in three groups.

The main thing I ended up getting out of that raid (besides a staff) was that I needed to rework my Penance macro to handle tank swaps.  I use default raid frames while healing, plus Decursive, and everything is smooshed down in about a six-by-eight inch area of my screen, by the parts of the toolbars that I use for most of my healing.  My DBM warnings are also dragged down there, along with the timers.  So my set-up is pretty basic, and pretty focused.  My Penance macro, for the longest time, was
#showtooltip
/cast [button:1, @focus][button:2] Penance

This was unlike all my other healing macros, which look like
#showtooltip
/cast [button:1, @self][button:2, @focus][button:3] Heal
I really didn't need to target myself with penance; I have Alt set as my self-cast button, and I tend to just Shield and Alt:Renew myself if I need healing.  To handle a tank swap without changing focus targets or targeting my non-focused tank, I needed to change up something in that standard macro line.  What I ended up with was
#showtooltip
/cast [button:1, @targettarget][button:2, @focus][button:3] Penance
This lets me maintain the boss as my target for Atonement opportunities (because if I can sneak in some stacks to pull out Evangelism, woohoo!), and when I hit Penance with button 1, whatever tank is getting facemelted gets the Penance.  When we did Beth'tilac last night, I was able to manage just fine with the three-group setup.  There are occasional hiccups; I'm pretty sure I Penanced Baleroc at least once last night when I had a tank targeted.

Speaking of Baleroc and mouse buttons and macros:  this is what I actually meant to write about today.  So I got pulled into healing Firelands again last night, and you've seen my healing macro pattern now, and I've told you I use middle-mouse (mouse:3) for Vent's push-to-talk.

Baleroc is a healer rotation fight, at least the way we run it. You spend two cycles healing shard targets and then switch to the tanks on the third shard in your rotation.  Since this means hitting targets as they get the shard debuff (the little blue person icon, I know now - DBM puts marks on them, but as I've said, I look at a 6"x8" section of the screen while healing, and if it's outside that area it doesn't exist), it's a lot of mouse:3 healing.

Mouse:3 healing, which is my Vent key.

As this was my first time ever healing Baleroc, and fourth time this expansion raid healing at all, I was doing a lot of talking to myself and swearing.  About halfway through the fight, I realized:
"You all can hear me, can't you?"
They thought I was asking if they could hear me, because I got a, "You're cutting in and out," response.  I was more concerned that the swearing was coming through, but apparently the "F--- me," that came out during one of my "which tank is getting hit" panics didn't come across.  (I still use oRA2, and my target-of-target for it just creeps into my healing field of vision, so I started using that to pick my tank healing target.)  I temporarily remapped my Vent key for the rest of the raid. >.>

Random coda:  On the drive in to work this afternoon, I realized: Wait a minute.  Baleroc, who has fire and shadow attacks.  Balrog, a creature of shadow and flame.  /facepalm

11/1/11

*poke*

So, I looked at the page-view stats for this blog for the first time today, and mostly it was kind of depressing, because they're about seven times the stats for my other blog - and I haven't written anything here since June.

There's a really simple reason for that - huntering hasn't really changed dramatically over the course of the past year.  Firelands added some new pet models (and Deth'tilac, as much as I hate spiders, is very pretty), but none of them have tempted me to try taming them.  Heck, I didn't pick up Skoll until this expansion (looking for the Time-Lost Protodrake, of course).  I don't go looking for most rares for taming purposes.  (As much as I love Har'koa and the Zul'Drak quests, her boyfriend is so dead if I ever find him.)

But no, this expansion has been pretty stable for Marksman PVE.  The secondary stat numbers (haste, specifically) for when one's rotation changes (adding a Steady or an Arcane, basically) are so huge that you really don't need to think about them.  It's not like the magic 800 for swapping to stacking Armor Penetration was.

Guild drama has been minimal all summer; raiding has been good; I still don't have the Headless Horseman's pony for Duskhawk.  Brewfest threw daggers to all my toons but my rogue.

Mists of Pandaria was rolled out at Blizzcon last week, and I was stuck at work, obsessively refreshing WoW Insider's live blogs.  I like the talent changes - 3 specs that you get your special abilities just by picking the spec, and then one talent tree of fun stuff that you can put points in regardless of your spec.  I hope improved mend pet ends up a glyph or something.

In the meantime, I've been playing a baby priest Alliance side on another server to play through the quests again - an RP server, at that, although I'm far too shy to have actually done any interactive role-playing.  When I leveled my priest on Bronzebeard, I was fashion-conscious on her to the point of getting ribbed for it - there are some awesome robes out there, and I refused to have shoulders that didn't coordinate.  I also may have used her little pillbox hat from a rare spawn in Hillsbrad well into the 50s.

I'm leveling as discipline again, partly because the dot-dot-channel playstyle of shadow has never appealed to me.  I've tried shadow, briefly, at 85, so that when I want valor/justice points on my priest and there's already a guild healer going, I can still take her, but I much prefer healing - atonement healing, that is.

Anywho, a priesty-comic I did (stick figure art!) a while back, since she's the alt I'm playing right now:

6/14/11

Replay Value

I played through Diablo II (including the expansion) all the way to the end at least four times; I made new characters and played them into the fourth or fifth chapter quite a bit more. Diablo II was a solo player game for me, and I never did its "hard modes" - I didn't take a character I had beaten Baal on and replay the content with that same character.

I did, however, enjoy running through the game with a new character, to try out a different class, or a different playstyle. (Charged bolt sorceress! Woo! Actually, the Amazon with charged-bolt-releasing gear was probably the most fun charged bolt experiment...)

I'm bringing this up for a couple reasons. Firstly, I've got a fairly serious stable of alts: 9 characters on my main server are level 80+. WoW is so much more of a time-sink than Diablo II was; getting characters to similar levels of investment and playability would require more time than my commutes 45-minutes both ways, works 50+ hours a week life allows. Secondly, WoW, to me, is the original Diablo III.

Right, right, Diablo III is still in development, and Azeroth is most certainly not the setting for Diablo II. They're entirely separate franchises.

At the same time, there's a lot overlap in the character classes and basic user interface design; paladins have auras and can heal or tank; barbarians and warriors both have a couple of different fighting styles and utilize various shouts (although I really miss the shout that got me potions... and dual wielding throwing knives, which was awesome); assassins and rogues both use a combo point/finisher style; amazon + druid = hunter + druid; necromancers and warlocks share a few traits; and of course sorceresses and mages.

WoW built on and expanded a lot of what I was already familiar with in Diablo II, which made switching to it as my graphical game of habit fairly easy. (I was replaying Diablo II up until I started WoW, and I've still gone back to it a couple times.)

What WoW didn't initially do was make it easy for me to "replay" it; this wasn't so much a matter of the content not being accessible from scratch, and hey, I could mail my alts money! No, the problem was the time sink. Leveling took time, traveling was slow, and the barriers to entry at higher levels were pretty steep.

For the most part, Blizzard has been really good at improving on WoW's replay value: between changes to the leveling experience and the introduction of heirlooms, a new character doesn't have to repeat content I didn't like, nor do I have to slog through every kill-and-collect quest I did five years ago on another character. Running dungeons lets me collect points for gear, so if I decide to go to alt raids on a character three tiers in, I have a reasonable route to gearing her up.

The biggest remaining time-sink in alt leveling? Reputation grinds. Oh, but there's tabards! Sure, and the tabards help. But I don't run dungeons on my alts nearly as much as I do on my main, and I can hit 85 in two or two and a half zones. Hyjal is nice and fast, and Deepholm is generally the follow-up, at least until I hit a level to go to Uldum or Twilight Highlands.

Skipping out of Deepholm, however, no matter how tired I may be of some of the quests there, locks me out of shoulder enchants on my alts. In Wrath they ameliorated this problem by making reputation based enchants bind-on-account; you could just mail them to alts. It remains to be seen if Blizzard will do so again this expansion. If they don't? I'm pretty sure my alts will never have anything better than the blue shoulder enchant... once I drag them all back into Deepholm to finish the zone and open up the Therazane vendors. I don't do dailies on my alts unless it's for profession tokens.

The Sons of Hodir were the barrier to entry for non-inscription shoulder enchants in Wrath, and you couldn't just waltz into Storm Peaks and start working for them. But maybe three hours of questing and I could unlock their dailies (including turning in boatloads of tokens for fast tracking exalted, prior to the BoA change). Therazane is buried so far in Deepholm (it's the last quest chain, no?) that it takes me much longer to get to and open. The time invested/reward ratio is steeper than my patience is willing to bear six years in.

Don't get me wrong - WoW's replay experience has gotten a zillion times better than it was originally, or (ugh) in Burning Crusade, when running heroics on my alts meant a rep grind again. (Most of them weren't too bad to get to honored, but the heroic dungeons in Auchindoun seemed terrible to unlock.) But tying profession recipes to reputations? *grumble*

For the longest time, Sporeggar was my rogue's (my third most played character's) only exalted reputation... because she was an herbalist and could farm the hibiscus. (Tiny sporebat, omg.) Yeah, yeah, flask recipes on reputation vendors... no, thanks. Don't have that kind of time.

Five and a three-halves toons into this expansion, I really don't have the patience for reputation grinds anymore.

4/15/11

My guild...

... is awesome. :)


We can now rent cars without paying extra for insurance. >.>

4/11/11

So close

Last Monday, my guild hit level 23. At 23, the caps on guild experience come off, and if you're crazy about grinding raids or heroics, you can hit 25 in a very short amount of time.

We're not that crazy - two of our raid nights this week were devoted to Nefarian (a fight I am unexpectedly in love with, despite dying twice on many attempts), so we're sitting pretty about 20% into 24 as of when I went to bed last night.

That 10% discount at level 24? It applies to flight training. That was the push I needed to buy fast flying on the two toons I'm currently trading off leveling.

I took my shaman into Vashj'ir this week to try to get deepsea scales for leveling leatherworking (and guild experience from quests); I hadn't done Vashj'ir on my priest or warrior, so I haven't really touched the place in four months. I still love it. Viatrix, on the other hand, is at level 70 in the Borean Tundra. Fast flying will make Northrend much less painful, and I'm looking forward to hitting Zul'drak again.

I'm eclectic in my WoW loves - female undead animations, tauren architecture and city planning, troll lore, my orc's hair while casting (3-foot wind-whipped braid: awesome). I think most of what I like about my blood elves is that they make feminine look bad-ass.

Level 25 will bring us scorpion mounts and mass resurrection. The mass summon has been pretty awesome so far - raids, "crap, my hearth is still set to Dalaran," "crap, I'm stuck, and can't hearth," etc. It was nice when you could summon someone who fell into a bad spot in a dungeon but didn't die back to where you were, but I understand why they disabled inside-dungeon mass summoning. Mass resurrection is going to make feigning or vanishing despite a bloodlust debuff desirable again, I think.

I'm dubious about the scorpion mounts, though. The stinger is right behind the rider's head.