
The problems I've run into most frequently with this deck is the card draw hitting a patch of all weapons, or getting stuck with a freezing minion in a mage deck with no removal or minions. When it works out, though, it can be quite fun - build up armor, smash things with axes.
Card list:
- Inner Rage x1
- Execute x2
- Shield Slam x1
- Upgrade! x1
- Whirlwind x1
- Fiery War Axe x2
- Cleave x1
- Slam x2
- Armorsmith x1
- Ogre Warmaul x2
- Bouncing Blade x1
- Shield Block x2
- Death's Bite x2
- Mortal Strike x1
- Arathi Weaponsmith x2
- Defender of Argus x1
- Arcanite Reaper x2
- Brawl x1
- Siege Engine x1
- Shieldmaiden x2
- Gorehowl x1
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